The companions stepped into the role of local folk heroes when they entered the Shieldmeet Sun Tower Challenge, gaining a groundswell of support after defeating the returning champions, The Beatdown Gang in the first round of the challenge.
Many factions were facing off for the Sun Tower prize—the chance to make an honourable request that the local nobility would be forced to agree to in good faith. Lady Fenrikka, Redgar’s aunt by marriage, attempted to convince Redgar that using the Sun Tower request to end Hestia’s marriage was wasteful, and that it would be better to let her smuggle Hestia out of town and for Redgar to use the request in service to the interests of the Purple Throne.
Thia approaches the charitable faction known as TheOrder of the Blue Flame who give her an omen that she will find herself victorious in the coming contest.
Formidable teams were standing in the path of the Red River Adventurers, and in the second round they faced the Zhentarim’s team, lead by a brutal gnoll cutthroat by the name of Wicked Fang who is backed up by a gang of potent Goliath athletes. The Red River Adventurers defeat the Zhentarim but it very nearly costs them Jonn’s life at the hands of Wicked Fang, forcing Hestia to charge from the stands and heal him, sending rumours flying through the court of Daerlunn and strongly hinting at the intentions of the companion, which to that point had been unknown to the courtiers of Daerlunn.
All that remained was the final challenge, the Myth Drannor team fielded by Ambassador Ullard himself to oppose the Red River Company’s plans and captained reluctantly by Giarin, Thia’s former mentor.